
Specifications
- Brand
- Laruus
- Style
- Contemporary Modern
- Material
- Metal, Fabric
- Suitable spaces
- Living Room, Bedroom, Office, Cafe, Commercial, Entrance
- Color
- GraySilver
- File types
- 3D's MaxCorona Rendererfbxmtl3dsMapjpegobj
Curved Comfort Polished Metal 3D Model 3D's Max Corona Renderer
Description
The Charcoal Fabric Armchair – Polished Metal Legs is a contemporary modern seating design defined by its dark charcoal upholstery, softly curved wraparound back, and slender reflective metal base. Its most recognizable feature is the broad asymmetric backrest, which rises smoothly around the sitter before sweeping downward toward one side. This flowing profile gives the chair a distinctive silhouette while retaining a restrained, furniture-focused appearance. The deep gray fabric creates a visually soft surface, while the polished silver-toned legs introduce a crisp contrast beneath the upholstered body. Together, these characteristics make the chair suitable for modern residential, hospitality, workplace, and commercial interior compositions. The supplied material information identifies Fabric and Metal as the primary materials. Visually, the upholstery has a fine woven texture with subtle irregularity across the backrest and seat, helping the charcoal surface respond naturally to changing light. The seat is generously padded with rounded corners and a softly defined perimeter. Above it, the upholstered back curves continuously around the rear and sides rather than relying on separate conventional arm components. Four narrow Metal legs support the chair and appear to have a smooth, highly reflective silver finish. Their slightly outward stance visually lightens the upholstered volume and creates open space beneath the seat. Exact fabric composition, metal alloy, internal frame construction, cushioning structure, dimensions, and manufacturing details cannot be confirmed from the image. The chair can work naturally in Living Room, Bedroom, Office, Cafe, Commercial, and Entrance settings. In a contemporary living room, it can function as an accent chair beside a sofa, side table, or floor lamp. Its compact visual footprint also suits bedroom reading areas, dressing zones, reception spaces, office lounges, boutique waiting areas, and cafe seating arrangements. The charcoal gray upholstery coordinates easily with white, beige, gray, black, natural Wood, Stone, Glass, and metallic finishes. Because the upper body is visually substantial while the legs remain thin and reflective, the design can introduce softness without making an interior composition feel excessively heavy. For archviz and CGI workflows, this armchair 3D model provides a useful combination of curved upholstery and reflective structural elements. The large backrest offers a continuous surface where soft studio lighting, window illumination, and environmental reflections can reveal the form through gradual highlights and shadows. Its woven Fabric appearance is particularly relevant for medium and close camera distances, where material response contributes to realism. The polished Metal legs provide a contrasting reflective element and can help communicate surrounding light sources, floor tones, and nearby objects. The asymmetric back profile also makes the model recognizable from front three-quarter and side-oriented viewpoints. Within interior design scenes, the chair can bridge minimalist architecture and softer contemporary furniture selections. Its charcoal color gives it a neutral foundation, while the sweeping back adds enough visual character to work as a focal seating piece. It can be paired with pale walls and floors for strong contrast or placed within darker tonal schemes for a more integrated composition. The combination of tactile Fabric, rounded upholstery, and slender Metal supports works particularly well alongside geometric tables, restrained lighting fixtures, rugs, curtains, and other upholstered furniture. The provided technical information associates the model with 3D's Max and Corona Renderer. No downloadable file formats are specified, so file_types remains empty. Polygon count, topology, UV layout, texture resolution, object hierarchy, exact real-world dimensions, and detailed material settings are not visible in the supplied reference and are therefore not assumed. For production archviz use, verify model scale after import and review Fabric shading, Metal reflections, lighting, contact shadows, and render settings according to the requirements of the target scene.
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