
Three-Tier Glass Bathroom Shelf – Brushed Metal Square Frame 3D Model
Furniture No. 00005
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Specifications
- Brand
- Laruus
- Style
- Modern
- Material
- Metal, Glass
- Suitable spaces
- Bathroom, Commercial
- Color
- SilverGray
- File types
- 3D's MaxCorona Rendererfbxmtl3dsMapjpegobj
Textured Glass, Structured Metal Frame 3D Model 3D's Max Corona Renderer
Description
The Three-Tier Glass Bathroom Shelf – Brushed Metal Square Frame is a freestanding modern storage unit distinguished by three rectangular Glass shelves, a tall open Metal framework, and clearly defined square-section supports. The design uses a vertically stacked composition that keeps the footprint compact while providing several horizontal storage surfaces. Each level is framed by slender structural rails, while four upright corner posts continue through the shelving planes and extend slightly above the top shelf. The combination of transparent textured Glass and muted metallic framing gives the piece a lightweight architectural appearance while maintaining a precise, structured silhouette suitable for contemporary bathroom interiors. Glass forms the three main shelf surfaces and appears transparent with a visibly textured or patterned finish that catches highlights irregularly across each plane. The edges show the subtle green tint often associated with clear Glass, while the surface texture helps distinguish the shelves from perfectly smooth glazing. Exact Glass thickness, tempering method, load capacity, manufacturing process, and texture specification cannot be confirmed from the render. Metal forms the vertical posts, horizontal rails, corner connections, and small feet. Its finish appears brushed or satin in a warm gray to muted silver tone, producing controlled reflections rather than a mirror-like response. The precise Metal alloy, coating system, joint construction, and fastening method are not visible and should not be assumed. The three vertically arranged tiers make the shelf suitable for organizing folded towels, toiletries, grooming products, containers, baskets, bath accessories, and decorative objects without requiring closed cabinetry. Its narrow rectangular footprint can work beside a vanity, near a bathtub, close to a shower zone, or against an open bathroom wall. Because the sides remain visually open and the shelves are transparent, the unit does not create the heavy appearance of a solid cabinet. This makes it useful in compact residential bathrooms, guest bathrooms, spa-inspired spaces, hotel bathrooms, and selected Commercial washrooms where accessible open storage is desirable. For Archviz and CGI workflows, the model offers a useful combination of Glass transparency, surface texture, Metal reflections, repeating structural geometry, and contact shadows. Close camera angles can emphasize the textured Glass surfaces, shelf thickness, square post profiles, corner joints, and subtle variations in the brushed Metal finish. Wider bathroom compositions can use the rack as a supporting furniture element for towels and accessories, helping add functional detail without dominating the scene. Soft directional lighting can reveal the irregular Glass texture, while controlled highlights along the Metal edges help preserve the frame geometry and separate the structure from bright backgrounds. Within modern interior design, the restrained Glass-and-Metal palette pairs naturally with white Porcelain or Ceramic fixtures, Marble, Stone, gray wall tiles, silver faucets, black accessories, pale Wood cabinetry, and neutral textiles. The repeated rectangular levels create a consistent vertical rhythm, while the transparent planes keep the overall mass visually light. This balance allows the shelf to fit minimalist, contemporary, spa-inspired, monochrome, and hotel-style bathroom schemes. Decorative objects or folded textiles placed on the shelves can introduce color and softness without competing with the neutral frame. The supplied technical information identifies this asset as a 3D model intended for 3D's Max and Corona Renderer. No downloadable file formats are specified, so file_types remains empty. Polygon count, topology, UV layout, texture resolution, exact scene scale, object hierarchy, Glass shader parameters, Metal roughness values, shelf load capacity, and connection mechanics cannot be verified from the render alone. Before Production Rendering, users should review scene scale, shelf alignment, Glass refraction and IOR, texture visibility, Metal reflections, edge bevels, contact shadows, smoothing, and Corona Renderer settings according to the intended camera distance and lighting environment.
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