
Specifications
- Brand
- Laruus
- Style
- Modern
- Material
- Velvet
- Suitable spaces
- Living Room, Office, Cafe, Commercial
- Color
- Green
- File types
- 3D's MaxCorona Rendererfbxmtl3dsMapjpegobj
Deep Green Channel-Tufted Comfort 3D Model 3D's Max Corona Renderer
Description
The Emerald Green Velvet Channel-Tufted Sofa is a modern wide-format sofa defined by its deep green upholstery, low profile, generous seating area, and continuous vertical channel detailing. The channels run prominently across the front of the seat and continue around the substantial arms and inner back, creating a consistent architectural rhythm from multiple viewing angles. Its broad rectangular silhouette is softened by rounded upholstered edges and four loose decorative cushions, giving the design a balance between structured geometry and relaxed comfort. The rich emerald green tone is the clearest distinguishing feature, while the repeated channel pattern gives the sofa a recognizable identity for contemporary furniture collections and interior visualization projects. Velvet is specified as the primary material and visually contributes a soft surface with subtle tonal variation as light moves across the upholstery. The deeply padded body appears substantial, with wide arms rising to approximately the same level as the surrounding back structure. Vertical channels divide the seat and exterior panels into evenly spaced upholstered sections, emphasizing the sofa's width without relying on exposed framing or decorative hardware. Four loose cushions introduce additional layers and softer irregularities; several also feature stitched channel details that relate them to the main body. Exact dimensions, internal frame construction, cushion filling, foam density, stitching method, and structural materials cannot be determined from the provided image and are therefore not assumed. The sofa is particularly suitable for a spacious Living Room where a large green statement piece can anchor a contemporary seating arrangement. Its deep color works naturally with neutral walls, warm Wood finishes, Stone surfaces, dark accessories, and restrained Metal elements. The broad proportions can also suit an Office lounge, reception area, modern Cafe, or selected Commercial interior where comfortable-looking seating and a strong visual focal point are required. Because the upholstery and structural detailing share a single green palette, the sofa can introduce color while maintaining a relatively controlled and cohesive appearance. For Archviz and CGI workflows, the model provides useful visual detail at both medium and close camera distances. Three-quarter views clearly reveal the relationship between the deep seat, tall arms, surrounding back, decorative cushions, and repeated vertical channels. Soft directional lighting can emphasize the channel geometry and the characteristic tonal response of Velvet without losing detail in the darker green areas. Close-up furniture renders can benefit from careful attention to material roughness, fabric response, seam depth, cushion compression, edge softness, contact shadows, and subtle surface variation. Balanced exposure is especially important when rendering the dark emerald upholstery so that individual channels remain clearly readable. Within an Interior Design composition, the sofa combines a strong block-like volume with softer textile elements. The continuous channel tufting adds repetition and order, while the loosely arranged cushions prevent the design from appearing overly rigid. Its saturated green color can function as the primary accent within beige, cream, gray, brown, or other restrained palettes. The long horizontal form is particularly effective in larger rooms, where its visual weight can balance expansive walls, rugs, coffee tables, and surrounding architectural elements. The supplied technical information identifies this asset as a 3D model intended for 3D's Max and Corona Renderer. Downloadable file formats are not specified, so the file_types field remains empty. Polygon count, topology, UV layout, texture resolution, exact scene scale, object hierarchy, shader configuration, and internal construction cannot be verified from the provided render. Before production rendering, users should review scale, smoothing, Velvet material response, channel shading, seam continuity, cushion placement, exposure, contact shadows, and Corona Renderer material settings according to the final camera distance and scene lighting.
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