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Beige Upholstered Ottoman – Dark Wood Plinth Base 3D Model

Beige Upholstered Ottoman – Dark Wood Plinth Base 3D Model

Other Soft Seating No. 00060

FREE

File size17.4 MB
Upload dateJune 21, 2026

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Specifications

Brand
Laruus
Style
Modern
Material
Fabric, Wood
Suitable spaces
Living Room, Bedroom, Office, Cafe, Commercial, Entrance
Color
BeigeBrown
File types
3D's MaxCorona Rendererfbxmtl3dsMapjpegobj

Soft Form, Grounded Wood Base 3D Model 3D's Max Corona Renderer

Description

The Beige Upholstered Ottoman – Dark Wood Plinth Base is a modern soft-seating piece defined by its compact rectangular volume, softly rounded corners, warm beige upholstery, and contrasting dark wood foundation. Its most distinctive visual characteristic is the relationship between the generously padded upper body and the recessed wooden plinth beneath it. The upholstered section appears slightly wider than the base, creating a subtle floating effect while keeping the overall form visually grounded. Rounded vertical corners and a gently softened top surface prevent the ottoman from feeling rigid, while the understated two-material palette supports a clean contemporary aesthetic suitable for a wide range of residential and commercial interiors. Fabric and Wood are specified as the primary materials. The beige upholstery shows a clearly visible woven texture with subtle tonal irregularity, giving the surface a tactile appearance without decorative patterning. A fine seam follows the upper perimeter, defining the transition between the top cushion and the upholstered side panels. The top surface appears lightly padded rather than deeply tufted, maintaining a controlled silhouette with only minimal deformation. Below the upholstered body, the dark brown wood plinth has rounded corners and visible horizontal grain, providing a strong material contrast and introducing natural warmth. The exact wood species, Fabric composition, internal frame, filling material, foam density, joinery, physical dimensions, weight, and load capacity cannot be confirmed from the supplied render and are therefore not assumed. In an interior setting, this upholstered ottoman can serve as an auxiliary seat, footrest, low bench, or flexible accent piece in a Living Room, Bedroom, Office, Entrance, Cafe, or selected Commercial environment. Its simple proportions allow it to sit comfortably beside sofas, lounge chairs, beds, console furniture, or low tables without visually dominating the composition. The beige Fabric works naturally with warm neutrals, white walls, stone, light timber, dark wood, brushed metals, and textured rugs, while the darker base creates enough contrast to keep the form visually distinct from pale flooring. For Archviz and CGI workflows, the model offers useful material contrast between woven Fabric and finished Wood. At medium camera distances, the rounded rectangular silhouette and recessed base remain easy to read. In closer renders, Fabric roughness, weave scale, seam definition, edge softness, subtle cushion compression, wood grain direction, base reflections, and contact shadows become important for realism. The narrow shadow line between the upholstered body and plinth can also help communicate the layered construction and should remain visible under balanced lighting. From an interior design perspective, the ottoman works especially well in modern, minimalist, warm contemporary, and transitional spaces where soft upholstery needs to be balanced by a more structured natural material. The restrained shape makes it versatile, while the rounded edges soften rectilinear architecture and larger furniture pieces. Used individually, it can provide a practical low accent; arranged in pairs or groups, it can support flexible lounge or hospitality layouts without introducing excessive visual complexity. The supplied technical information associates the model with 3D's Max and Corona Renderer. No downloadable file formats are specified, so file_types remains empty. Polygon count, topology, UV layout, texture resolution, exact scale, object hierarchy, modifier setup, and detailed material parameters cannot be verified from the render alone. For Archviz production, users should review scene scale, Fabric mapping, weave scale, seam shading, wood grain mapping, edge definition, contact shadows, and Corona Renderer material response after import according to the intended camera distance and lighting setup.