
Cool Grey Horizontal Grain Plaster Texture
Plaster No. 00039
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Specifications
- Brand
- Laruus
- Style
- Modern
- Material
- Plaster
- Suitable spaces
- Living Room, Bedroom, Office, Cafe, Commercial, Kitchen, Entrance
- Color
- Gray
- File types
- Albedo MapAlpha MapAO MapBump MapDiffuse Color MapEdge MapEmission MapHeight MapMetallic MapNormal MapPacked Texture MapRoughness Map
Cool Grey Horizontal Grain Plaster Texture - High Resolution Seamless PBR Textures
Description
Cool Grey Horizontal Grain Plaster Texture presents a restrained grey surface defined by very fine linear marks running predominantly across the material. Its cool neutral tone, closely spaced horizontal grain and scattered pale fibers or tiny irregular marks create a subtle handmade character without introducing strong patterning. The surface remains visually calm and consistent, making it suitable for modern architectural applications where a plain wall needs more depth than a completely smooth finish while retaining a minimal design language. The visible plaster surface combines a uniform grey base with delicate directional texture. Fine horizontal lines extend across the material at a small scale, producing a lightly brushed or worked appearance rather than a coarse relief. Minor light-colored flecks and short thread-like marks interrupt the grain naturally, while gentle tonal variation prevents the surface from appearing digitally flat. These characteristics are especially useful at realistic architectural scale because the texture can contribute close-range detail without becoming an oversized decorative pattern. Its visual structure is understated enough to support furniture, lighting and architectural forms rather than compete with them. This grey plaster texture can work across Living Room, Bedroom, Office, Cafe, Commercial, Kitchen and Entrance environments. It is particularly appropriate for feature walls, broad interior wall surfaces, reception areas, corridors and contemporary backgrounds where a cool neutral finish is required. The grey coloration can coordinate naturally with Wood, Metal, Glass, Stone and Fabric elements, allowing the material to fit minimalist, contemporary, industrial-inspired and restrained interior compositions. Because the horizontal grain is fine and regular, it can also help visually reinforce long wall planes and clean architectural lines. Within archviz and CGI workflows, the texture provides a practical surface reference for creating plaster finishes that need visible micro-detail in both wide architectural views and closer material shots. The supplied map set includes Albedo Map, Alpha Map, AO Map, Bump Map, Diffuse Color Map, Edge Map, Emission Map, Height Map, Metallic Map, Normal Map, Packed Texture Map and Roughness Map. These map types give artists multiple channels for constructing a PBR material according to the requirements of their chosen rendering workflow. The subtle horizontal character should be maintained at an appropriate real-world scale so that the directional grain remains fine rather than becoming visually exaggerated. In interior visualization, this material is especially effective when combined with soft neutral upholstery, pale or medium-tone wood, dark metal accents, clear glass and simple mineral surfaces. Natural side lighting or gentle grazing illumination can reveal the fine horizontal relief while preserving the quiet grey appearance. In brighter interiors, it can function as a controlled neutral backdrop; in more atmospheric spaces, indirect illumination can bring out the small irregularities and directional grain. Avoid excessive bump or displacement values if the goal is to retain the visually fine surface character shown in the reference. For rendering and material setup, preserve the source texture's cool grey color, horizontal direction and small-scale detail rather than increasing contrast or enlarging the visible grain. Mapping should maintain consistent proportions across walls and other architectural surfaces, especially when the material covers broad uninterrupted areas. Normal, Bump, Height and Roughness information can be evaluated according to the renderer and scene lighting, while the color-related maps can establish the visible base appearance. The result is a versatile modern plaster surface for realistic architectural visualization, material studies, interior CGI and detailed 3D environment production.
