
Light Gray Split-Back Modular Sofa – Black Slim Frame 3D Model
Other Soft Seating No. 00047
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Specifications
- Brand
- Laruus
- Style
- Modern
- Material
- Fabric, Metal
- Suitable spaces
- Living Room, Office, Cafe, Commercial, Entrance
- Color
- GrayBlack
- File types
- 3D's MaxCorona Rendererfbxmtl3dsMapjpegobj
Split Backs, Light Modern Form 3D Model 3D's Max Corona Renderer
Description
The Light Gray Split-Back Modular Sofa – Black Slim Frame is a modern soft-seating design distinguished by its pale gray upholstery, separate offset backrests, broad rectangular seat cushions, and slender black supporting frame. The most recognizable feature is the divided back arrangement: a wider backrest defines the left seating zone, while a smaller independent backrest sits farther to the right, creating a deliberately asymmetrical modular composition. The seat volumes remain visually connected through the continuous base, giving the piece a unified silhouette despite its segmented structure. Softly rounded cushion edges and clean horizontal proportions keep the design restrained, while the contrast between light Fabric and the dark frame adds clear definition suitable for contemporary residential, workplace, hospitality, and reception interiors. Fabric and Metal are specified as the primary materials. The upholstery appears smooth and finely textured, covering the thick rectangular seat cushions as well as the separate upright backrests. Subtle edge seams follow the cushion geometry and help define the transitions between individual modules without introducing decorative tufting or deep stitching. The black Metal structure runs continuously beneath the seating and is supported by slim tapered legs, leaving visible space below the sofa and reducing its perceived visual weight. The backrests have gently angled profiles rather than fully vertical forms, supporting the relaxed lounge character visible in the render. Exact Fabric composition, Metal type, internal frame structure, foam density, dimensions, seat height, weight, and load capacity cannot be confirmed from the image and are therefore not assumed. In practical interiors, this modular sofa can suit a Living Room, Office, Cafe, Commercial space, or Entrance lounge. Its low, elongated format works well in open-plan living areas, reception zones, hotel lounges, collaborative offices, waiting rooms, and contemporary hospitality environments. The split-back arrangement creates subtly defined seating positions without using arms or heavy partitions, making the sofa useful where designers want an open and visually accessible layout. The light gray upholstery pairs naturally with neutral walls, pale stone, warm timber finishes, dark flooring, and restrained architectural palettes, while the black frame provides a strong linear anchor. For Archviz and CGI workflows, the model offers clear geometry and several material-focused details. Medium-distance views communicate the segmented seating arrangement and offset backrests effectively, while close renders can emphasize Fabric texture, cushion edge softness, seam transitions, Metal reflections, and contact shadows beneath the frame. Because the upholstery is very light, balanced illumination is important to preserve separation between adjacent seat modules and prevent the surfaces from appearing flat or overexposed. Side lighting can also help reveal the subtle curvature of the cushion edges and the angled profile of each backrest. From an interior design perspective, the piece sits between a modular sofa, lounge bench, and open seating system. Its lack of bulky arms keeps the composition visually light, while the independent backrests introduce rhythm across the long horizontal base. This makes it useful for minimalist interiors, flexible lounge arrangements, and spaces where furniture should define seating zones without blocking sightlines. It can be paired naturally with low coffee tables, rugs, floor lamps, side tables, or other understated modern furnishings. The supplied technical information associates this 3D model with 3D's Max and Corona Renderer. No downloadable file formats are specified, so file_types remains empty. Polygon count, topology, UV layout, texture resolution, exact scene scale, object hierarchy, modifier setup, and detailed material parameters cannot be verified from the render alone. Before production rendering, users should review scene scale, Fabric mapping, seam definition, Metal roughness, cushion shading, contact shadows, edge transitions, and Corona Renderer settings according to the intended camera distance and lighting conditions.
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